Changelog for updates to 0.109


0.109:
A loading screen now exists

0.108:
Tweaked config generation.carSpeedMultiplier

0.107:
Added config option player.xAirSlip
Added config option player.yAirSlip
Changed modifier moonBoots

0.106:
Added modifier "jetpack"
Added modifier "moonBoots"

0.105:
Added config option bottomIsGround

0.104:
Added modifier "superGravity"
Added modifier "fasterAndFaster"
Added modifier "machineGunners"
Added modifier "carsAndMoreCars"

0.103:
Added config option car.blue.returnToNormalSpeed

0.102:
Added support for modifiers
Added modifier "getOffMe"

0.101:
Enabled cars to influence movement in both directions when you stand on them

0.100:
Changed the way bullets are rendered

0.99:
Added dummy textures for bullets

0.98:
Tweaked car acceleration slightly

0.97:
Cars now slow if you stand on them

0.96:
Tweaked car speed and generation options

0.95:
Tweaked some of the beats

0.94:
Changed starting cars from 10 to 20
Added configuration option generation.startingCars

0.91-0.93:
Changed the directions of cars
Changed the way cars are generated
Tweaked the player move speed
Fixed an invisible bug where cars move X twice as fast when destroyed

0.90:
Changed the way cars move the player

0.81 - 0.89:
Added more song background effect timings, then removed them

0.80:
Implemented song background effects

0.79:
Bullets off screen are now removed

0.78:
Changed bullet speed

0.77:
Shoot vector bug fix

0.76:
Changed music to Hinkik - Explorers

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