update 1.3


  • droids no longer cling to walls
  • fixed random crashes when loading into some levels
  • completely redid spawning code (now single-threaded, because using more threads apparently didn’t help)
  • fixed a bug with the sword trying to spawn too many particles and stopping the loading
  • fixed the worm softlock (I think, I have not tested)
  • changed the way the controls pentagonal prism rotates
  • changed the mesh of the magma map
  • hopefully increased performance (I can certainly see the difference)
  • fixed a bug where droids that fall off the map are not counted at all
  • loading screen now doesn’t break the game
  • Dash ability got nerfed: now it doesn’t refill when you touch a ceiling or wall

today was a tiring day, I spent a long time trying to figure out why positions were broken (it was because I set the time scale to 0), but it was worth it in the end, because now my program is probably mostly bug-free

Files

Waves-1.3.exe 81 MB
25 days ago
Waves-1.3.Linux.x86_64 64 MB
25 days ago

Get Waves

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