update 1.3
Waves » Devlog
- droids no longer cling to walls
- fixed random crashes when loading into some levels
- completely redid spawning code (now single-threaded, because using more threads apparently didn’t help)
- fixed a bug with the sword trying to spawn too many particles and stopping the loading
- fixed the worm softlock (I think, I have not tested)
- changed the way the controls pentagonal prism rotates
- changed the mesh of the magma map
- hopefully increased performance (I can certainly see the difference)
- fixed a bug where droids that fall off the map are not counted at all
- loading screen now doesn’t break the game
- Dash ability got nerfed: now it doesn’t refill when you touch a ceiling or wall
today was a tiring day, I spent a long time trying to figure out why positions were broken (it was because I set the time scale to 0), but it was worth it in the end, because now my program is probably mostly bug-free
Files
Waves-1.3.exe 81 MB
25 days ago
Waves-1.3.Linux.x86_64 64 MB
25 days ago
Get Waves
Waves
Plough through waves of droids with a sword. Fast movement game.
Status | Released |
Author | _andthereitgoes |
Genre | Action, Fighting, Shooter |
Tags | 3D, 3D Platformer, Endless, Fast-Paced, FPS, Roguelike, Singleplayer |
Languages | English |
Accessibility | Color-blind friendly |
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